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- on exitFrame
- if the movieRate of sprite 1 = 0 then
- cursor(4)
- unloadMember(the memberNum of sprite 1)
- startTimer()
- doGlobalPreLoad()
- preloadMember(9)
- if the machineType >= 256 then
- preloadMember(member 16)
- end if
- repeat while the timer < 150
- end repeat
- set the mouseDownScript to EMPTY
- cursor(-1)
- go("desk")
- else
- go(the frame)
- end if
- end
-